Privacy Policy
Cribbage: Learn & Play Offline (com.pando.cribbageoffline) — Last updated: 15 August 2026
1. Overview
Cribbage: Learn & Play Offline (“the game”) is an Android card game published by Stronghealth. There is no account, no sign-up and no server of ours. Apart from loading ads, the game sends nothing off your device.
2. The game runs entirely on your phone
The computer opponent thinks on your device. Every discard and every card it plays is worked out locally — nothing about your hand is sent anywhere to decide it. The game has no online play and no leaderboards.
Your game in progress, your statistics and your settings are stored only in the game’s local storage on this device. We do not operate a server that could receive them. The game works fully in airplane mode. Deleting the game removes that storage along with your record.
3. Information we collect
The game does not collect, store or transmit personal information. We do not operate a server or database holding user data.
4. Third-party services and ads
The game uses one third-party service.
- Google AdMob — used to show ads. Banners appear on the menu screens (home, statistics and about). No banner is ever shown on the card table while you are playing, and a full screen ad can only appear once a whole game is over, on the way to the next one — never between hands, never during the count and never in the tutorial. The first game of a session carries no full screen ad, there is a minimum gap between them and a daily limit. There are no rewarded ads: nothing in this game is placed behind an ad.
For advertising the game declares the advertising ID permission (com.google.android.gms.permission.AD_ID). Google’s Mobile Ads SDK may collect the advertising identifier, IP address (from which an approximate location can be inferred), app interaction and diagnostic data in order to serve and measure ads. See Google’s Privacy Policy and How Google uses advertising data. You can reset or delete your advertising ID under Settings > Privacy > Ads on Android.
If an ad fails to load, the game simply carries on.
No analytics, crash reporting or push services are used.
5. Permissions
The game requests no permissions that need your consent. It never asks for photos, files, storage, the camera, the microphone, location, contacts or notifications. The manifest entries that remain are normal permissions granted without a prompt (internet and network state for ads, the advertising ID, and vibration for haptics), plus legacy storage entries carried by the framework that the game never requests at runtime.
6. Children’s privacy
The game is intended for a general audience and is not directed at children under 13. We do not knowingly collect personal information from children.
7. Changes to this policy
This policy may change. Any change will be posted on this page with a new date.
8. Contact
Questions about this policy can be sent to [email protected].